Just collected a few useful resources. I was mainly looking for explanations and sample code about matrix calculus:
- OpenGL FAQ 9: Transformations – deprecated for whatever reason. I find helpful (opengl.org)
- StackOverflow questions - Understanding matrices
- How to multiply matrices (mathisfun.com). Well at least I understand this one.
- Egon Rath’s notes on OpenGL & 3D graphics.
- Songho’s pages on OpenGL.

